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View Full Version : Armor Bonuses



Iron Will
1st October 2010, 00:31
I've been impressed with the artwork and design of the weapon's and armor in the game, and though I like mix and matching it to get the best attack and defense values; I'd like to see something in the game that gives an incentive to keep armor types together. For instance Diomede's armor; say if your character was wearing the complete set the armor imbues him/her with some sort of buff and/or special. Here are some ideas:

5 less energy from quests
+X attack vs a specific monster *
+10% drop rate for rare items
10 off energy or stam regen timer

* I like this idea especially, because it could potentially keep every armor relevant. Take Horgrak. You suit up in your old bronze armor to get some sort of plus towards defeating him